![]() team focus however, experts were more able to reflect on abstract game concepts. ![]() There was no difference among player categories in amount of time looking at mini-map or in self vs. The authors noted that novices reflected on more concrete game elements and were likely to look back at the same location twice in a row. Quantitative eye-tracker data was evaluated for differences in visual attention and scan patterns. ![]() Questions explored abstract versus concrete conceptualizations of game-play and individual versus team focus. Pre- and post-play survey questions and eye-tracker data were collected from 67 video game players during a session of Dota 2 play. AbstractDota 2, a complex team based video game, was used to study expertise and attentional allocation in a multiplayer online battle arena (MOBA) setting.
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